For the last year, I have been juggling a project that involves something I have never done before — I wrote a book. Truth be told, the project started shortly after the experience I describe in the case study of chapter 5. I felt that I actually had experience to share that could benefit others. I went through several phases of putting down the project and picking it back up again. Eventually the book started to take shape, involving all aspects of user interface design. I chose to focus on higher level concepts rather than pixel precision and specific design trends. I’m incredibly happy with how the book has turned out. I can honestly say that this is a project that has stretched me as a designer and a creative.
I created the book using iBooks Author, which turned out to be a lot harder than I expected. It definitely merits its own post here so I can explain the process and offer advice to anyone else that is going to try it. That will come in the future. But for now, I am happy with what I was able to accomplish. iBooks offered a number of features that made the book more interactive and immersive. Yes, this means that the book is only available on iPad, and to a very limited selection of regions. To solve this, I am working on an ePub version that should be released in the next few weeks.
Download the iBook
I'm Scott, and I love writing things like this. But I spend most of my time working as a designer.
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